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     Knight Skill Description

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    PostSubject: Knight Skill Description   Thu Jun 10, 2010 5:18 am

    Spear Mastery (Skill ID# 55)
    Type Passive Max Lv 10
    Required For Pierce (L1 Knight), Spear Quicken (L10 Crusader), Concentration (L5 Lord Knight), Spiral Pierce (L10 Lord Knight), Head Crush (L9 Lord Knight), Joint Beat (L9 Lord Knight).
    Effect Increases damage with all Spears by +4*SkillLV. If riding a Peco Peco, then the damage improvement is +5*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks.
    Other Notes
    Level Description
    1 ATK +4/+5
    2 ATK +8/+10
    3 ATK +12/+15
    4 ATK +16/+20
    5 ATK +20/+25
    6 ATK +24/+30
    7 ATK +28/+35
    8 ATK +32/+40
    9 ATK +36/+45
    10 ATK +40/+50
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    PostSubject: Pierce (Skill ID# 56)   Thu Jun 10, 2010 5:19 am

    Type Offensive Max Lv 10
    SP Cost 9 Target Enemy Range 2 cells
    Requirements Spear Mastery Level 1
    Required For Spear Boomerang (L3), Spear Stab (L5), Spiral Pierce (L5 Lord Knight).
    Req. Weapon Class One-handed Spear, Two-handed Spear
    Effect Hits for an ATK of (100+10*SkillLV)%. Number of hits depends on the size of the target. Small = 1, Medium = 2, Large = 3. Players are considered to be medium. Can only be used with spears.
    [Small] 1 Hit
    [Medium] 2 Hits
    [Big] 3 Hits
    Other Notes
    Level Description
    1 110% ATK, HIT +5
    2 120% ATK, HIT +10
    3 130% ATK, HIT +15
    4 140% ATK, HIT +20
    5 150% ATK, HIT +25
    6 160% ATK, HIT +30
    7 170% ATK, HIT +35
    8 180% ATK, HIT +40
    9 190% ATK, HIT +45
    10 200% ATK, HIT +50
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    PostSubject: Brandish Spear (Skill ID# 57)   Thu Jun 10, 2010 5:19 am

    Type Offensive Max Lv 10 Attack Type Weapon property, Melee, Area, Physical attack
    SP Cost 12 Target Enemy Range 2 cells
    Knockback 3 cell(s)
    Requirements Spear Stab Level 3, Riding Level 1
    Required For Phantom Trust (LV2).
    Cast Time 0.7 sec
    Req. Weapon Class One-handed Spear, Two-handed Spear
    Required State Requires to ride a Peco Peco
    Effect See below
    Effect: An area attack with an ATK of (100+20*SkillLV)%. Can only be used while mounted and wielding a Spear class weapon. During the Cast Time, character DEF is reduced to 2/3. The affected area varies with level as follows:
    L1-3: Area 1
    L4-6: Area 1+2
    L7-9: Area 1+2+3
    L10: Area 1+2+3+4.
    The following diagram shows the areas:
    .444.
    33333
    22222
    11111
    11 X11
    where X marks the knight.
    Other Notes

    * There is a 33% Defense Reduction During Cast.

    Level Description
    1 120% ATK 1 cell Splash range
    2 140% ATK 1 cell Splash range
    3 160% ATK 1 cell Splash range
    4 180% ATK 2 cell Splash range
    5 200% ATK 2 cell Splash range
    6 220% ATK 2 cell Splash range
    7 240% ATK 3 cell Splash range
    8 260% ATK 3 cell Splash range
    9 280% ATK 3 cell Splash range
    10 300% ATK 4 cell Splash range
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    PostSubject: Knockback 6 cell(s)   Thu Jun 10, 2010 5:20 am

    Spear Stab (Skill ID# 58)
    [search monster with Spear Stab]
    Type Offensive Max Lv 10 Attack Type Weapon property, Melee, Area, Physical attack
    SP Cost 9 Target Enemy Range 4 cells
    Requirements Pierce Level 5
    Required For Brandish Spear (L3), Spiral Pierce (L5 Lord Knight).
    Req. Weapon Class One-handed Spear, Two-handed Spear
    Effect One Cell splash (yes, only 1x1) melee attack with an ATK of (100+20*SkillLV)%. Targets are knocked back 6 cells. This skill can only be used with Spear class weapons.
    Other Notes
    Level Description
    1 120% ATK
    2 140% ATK
    3 160% ATK
    4 180% ATK
    5 200% ATK
    6 220% ATK
    7 240% ATK
    8 260% ATK
    9 280% ATK
    10 300% ATK
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    PostSubject: Spear Boomerang (Skill ID# 59)   Thu Jun 10, 2010 5:20 am

    Type Offensive Max Lv 5
    SP Cost 10 Target Enemy Range 3 cells
    Requirements Pierce Level 3
    Cast Time Instant
    After Cast Delay 1 sec
    Req. Weapon Class One-handed Spear, Two-handed Spear
    Effect A ranged attack with an ATK of (100+50*SkillLV)%. This skill can only be used with Spear class weapons.
    Other Notes
    Level Description
    1 150% ATK, 3 cell Range
    2 200% ATK, 5 cell Range
    3 250% ATK, 7 cell Range
    4 300% ATK, 9 cell Range
    5 350% ATK, 11 cell Range
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    PostSubject: Two-Hand Quicken (Skill ID# 60)   Thu Jun 10, 2010 5:20 am

    Type Active Max Lv 10
    SP Cost 10 + 4*SkillLV Target Self
    Duration 30*SkillLV
    Requirements Two-Handed Sword Mastery Level 1
    Required For Bowling Bash (L10), One-Hand Quicken (L10 -SoulLinked), Parrying (L3 Lord Knight)
    Cast Time Instant
    Req. Weapon Class Two-handed Sword
    Effect Decreases weapon swing delay with two-handed swords by 30%. This skill only works with Two-Hand Sword class weapons and the effect cancels when switching to any other type.
    Other Notes
    Level Description
    1 Lasts 30secs
    2 Lasts 60Secs
    3 Lasts 90Secs
    4 Lasts 120Secs
    5 Lasts 150Secs
    6 Lasts 180Secs
    7 Lasts 210Secs
    8 Lasts 240Secs
    9 Lasts 270Secss
    10 Lasts 300Secs
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    PostSubject: Auto Counter (Skill ID# 61, iRO Name: Counter Attack)   Thu Jun 10, 2010 5:21 am

    Type Active Max Lv 5
    SP Cost 3 Target Self
    Duration 0.4*SkillLV sec
    Requirements Two-Handed Sword Mastery Level 1
    Required For Bowling Bash (L5).
    Cast Time Instant
    Req. Weapon Class Does not work with bow type weapon.
    Effect Puts character into the counter stance until duration expires. If attacked from the front while in counter stance, character will block the attack and counterattack. While in the counter stance, the character cannot move.
    The counterattack doubles Critical Rate but that doesn't mean the user can hit the target without failure.
    Other Notes
    Level Description
    1 0.4 Seconds
    2 0.8 Seconds
    3 1.2 Seconds
    4 1.6 Seconds
    5 2.0 Seconds
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    PostSubject: Bowling Bash (Skill ID# 62)   Thu Jun 10, 2010 5:21 am

    Type Offensive Max Lv 10 Attack Type [Splash Damage, 1 cells]
    SP Cost 12 + SkillLV Target Enemy Range 2 cells
    Knockback 1 cell(s)
    Requirements Two-Handed Sword Mastery Level 5, Bash Level 10, Magnum Break Level 3, Two-Hand Quicken Level 10, Auto Counter Level 5
    Cast Time 0.7 sec
    Effect Hits one enemy with an ATK of (100+40*SkillLV)%. The enemy is knocked back up to 5 cells. If that enemy hits any other enemies, then the hit becomes a 3x3 cell melee splash attack at that point with additional damage to these secondary targets. During the Cast Time character's DEF is reduced to 2/3.
    Other Notes

    * There is a 33% Defense Reduction During Cast.

    Level Description
    1 140% Damage, Knock back 1 cell
    2 180% Damage, Knock back 1 cell
    3 220% Damage, Knock back 2 cell
    4 260% Damage, Knock back 2 cell
    5 300% Damage, Knock back 3 cell
    6 340% Damage, Knock back 3 cell
    7 380% Damage, Knock back 4 cell
    8 420% Damage, Knock back 4 cell
    9 460% Damage, Knock back 5 cell
    10 500% Damage, Knock back 5 cell
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    PostSubject: Riding (Skill ID# 63, iRO Name: Peco Peco Ride)   Thu Jun 10, 2010 5:21 am

    Type Passive Max Lv 1
    Requirements Endure Level 1
    Required For Brandish Spear, Cavalry Mastery, Concentration (Lord Knight), Spiral Pierce (Lord Knight), Head Crush (Lord Knight)
    Effect This skill allows the character to ride a Peco Peco. Mounted characters gain an additional 25% walking speed (cumulative with AGI UP) and the maximum weight limit a character can carry is increased by 1000.
    Mounted characters also attack at half the normal speed, but this penalty can be reduced or offset by levels in Cavalry Mastery. While mounted, the size modifier of spear vs. medium size is 100% instead of 75%.
    The Peco Peco must be hired from Peco Peco Breeder in Prontera (55/350) at a cost of 2500z. If the character dismounts (by clicking on the "OFF" button in the equipment window), then the Peco Peco disappears and a new one must be hired.
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    PostSubject: Cavalry Mastery (Skill ID# 64, iRO Name: Cavalier Mastery)   Thu Jun 10, 2010 5:22 am

    Type Passive Max Lv 5
    Requirements Riding Level 1
    Required For Joint Beat (L3).
    Effect Helps return weapon swinging speed to normal while riding a Peco Peco. The swinging speed while riding a Peco Peco is (50+10*SkillLV)% based on unmounted ASPD. This can be incorporated into ASPD as Weapon Delay*(2 - 0.2*SkillLV)*(250 - AGI - [DEX/4])/250.
    Other Notes
    Level Description
    1 60% ASPD
    2 70% ASPD
    3 80% ASPD
    4 90% ASPD
    5 Normal ASPD
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    PostSubject: One-Hand Quicken [Spirit Skill (Must be Soul Linked)] (Skill ID# 495)   Thu Jun 10, 2010 5:22 am

    Type Active Max Lv 1
    SP Cost 100 Target Self
    Duration 300 sec
    Requirements Two-Hand Quicken Level 10
    Cast Time Instant
    Req. Weapon Class One-handed Sword
    Effect Decreases weapon swing delay with one-handed swords by 30%. Cancels the effect of any ASPD Potion when used, however you may use any such potion after casting.
    This skill only works with One-Hand Sword class weapons and the effect cancels when switching to any other type.
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    PostSubject: Charge Attack [Quest Skill] (Skill ID# 1001)   Thu Jun 10, 2010 5:22 am

    Type Offensive Max Lv 1
    SP Cost 40 Target Enemy Range 9 cells
    Cast Time 0.3 sec
    After Cast Delay 0.3 sec
    Effect Charge at the single enemy that's away from you at range immediately.
    Further the enemy is from you, higher your ATK will be, but also increase your casting time of this skill.
    Can be learnt from Knight Platinum Skills Quest
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